Conceptual design of a programmable geometry generator

نویسندگان

  • Jesús Gumbau
  • Miguel Chover
چکیده

Current real-time graphics architecture lacks a method for procedural geometry generation inside the GPU, so that the limited bus bandwidth doesn’t get involved. This document describes the conceptual design of a user-programmable geometry generator unit. This unit is capable of generating new geometry (vertices and indices) by processing a set of input data. This new geometry can be passed through the graphics pipeline to be rendered normally. This is done completely inside the GPU.

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تاریخ انتشار 2006